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One thing I liked better about the original was the way it made jewels. I also found a bug that would stick the mana at 6 on a level I finished and went back into. It's not practical when you need a lot of money but it can help you get start. You can then re-buy and re-sell the egg making 30 every time. You can buy a dragon egg for 20 and sell it for 50 if you sell it right away. I did find there's a slight bug that can be exploited to gain cash. A restart fixed it and it worked while NextPVR ran. It's an odd problem that few would run into. I can't say for certain that it was NextPVR that caused it, but the programs could have been sharing a common resource like DirectX. I did have the program hang when NextPVR started up to record. Magic Farm is much the same way, although they never managed to produce a proper sequel to that one. Although this game allows you to continue playing to a goal after the deadline has run out. I don't like time management games mainly because you're playing against a timer.
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It doesn't match some of their other games in quality is all. I just think they could have done better with this. As long as you don't have too many dragons, you're not going to go completely loony with it. The thieves are enough to get on your nerves quickly. The jewels can be hard to find if they lay them somewhere odd. It's a good game I'll have fun with, but it needs improvement in many areas. I don't mind the selling jewels, but then again I didn't play the first one either. The instructions aren't bad and followable. It's a simple enough premise that it's not too difficult to manage. It's a good game in that it doesn't make you too mental. I just kinda' did the eyebrow arch thing and shrugged at that. I'm not enthralled with the sounds they make either. They could have done much better than what they did with the dragons. Those look-dorky is the only word I can come up with. The graphics, like most of what Playrix puts out, are great. Going in, I should state I don't like the Farm Frenzy games.